Science, Technology, Emotionality, Art and Mathematics: An Interdisciplinary learning mediated by the STEAM method

The teaching and learning processes in the 21st century entail innovative methodological strategies implementation that allows the apprehension of knowledge, the constant assessment of its relevance and the applicability no-fragmented considering the contexts. This article presents the results of do...

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Main Authors: Vega Vega, Juan Carlos, González Retana, Juan Francisco
Format: Online
Language:Spanish
Published: Instituto para la Investigación Educativa y el Desarrollo Pedagógico, IDEP 2024
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Online Access:https://revistas.idep.edu.co/index.php/educacion-y-ciudad/article/view/3145
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author Vega Vega, Juan Carlos
González Retana, Juan Francisco
author_browse González Retana, Juan Francisco
Vega Vega, Juan Carlos
author_facet Vega Vega, Juan Carlos
González Retana, Juan Francisco
author_sort Vega Vega, Juan Carlos
collection OJS- Educación y Ciudad
description The teaching and learning processes in the 21st century entail innovative methodological strategies implementation that allows the apprehension of knowledge, the constant assessment of its relevance and the applicability no-fragmented considering the contexts. This article presents the results of doctoral research associated with the Science, Technology, Art, Emotionality and Mathematics proposal based on the STEAM method in terms of evidence of student learning and the information obtained from the implementation of a perception questionnaire in the cooperative learning processes, problem solving and emotional training. The research determined the impact of the STEAM proposal on the interdisciplinary learning of seventh-grade students at the school Marruecos y Molinos I.E.D. in Bogotá, Colombia. The above, based on the description of the class sessions, the learning acquired by the students and the implementation of a perception questionnaire. The quantitative method was used with a quasi-experimental design and the results obtained in the process show the need to modify and make the current educational curricula more flexible, whose fragmentation increasingly distances knowledge from reality. The interdisciplinary proposal of Science, Technology, Emotionality, Art, and Mathematics becomes a theoretical-practical reference that generates greater motivation and interest in students in aspects of the active teaching methodologies incorporated, the current needs of education, and the demands of society
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publishDate 2024
publishDateRange 2024
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publisher Instituto para la Investigación Educativa y el Desarrollo Pedagógico, IDEP
publisherStr Instituto para la Investigación Educativa y el Desarrollo Pedagógico, IDEP
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spelling oai:revistas.idep.edu.co:article-31452025-04-09T09:46:07Z Science, Technology, Emotionality, Art and Mathematics: An Interdisciplinary learning mediated by the STEAM method Ciencia, Tecnología, Emocionalidad, Arte y Matemáticas: Un aprendizaje interdisciplinar mediado por el método STEAM Vega Vega, Juan Carlos González Retana, Juan Francisco STEAM interdisciplinariedad aprendizaje cooperativo formación emocional resolución de problemas STEAM interdisciplinarity cooperative learning emotional education problem solving The teaching and learning processes in the 21st century entail innovative methodological strategies implementation that allows the apprehension of knowledge, the constant assessment of its relevance and the applicability no-fragmented considering the contexts. This article presents the results of doctoral research associated with the Science, Technology, Art, Emotionality and Mathematics proposal based on the STEAM method in terms of evidence of student learning and the information obtained from the implementation of a perception questionnaire in the cooperative learning processes, problem solving and emotional training. The research determined the impact of the STEAM proposal on the interdisciplinary learning of seventh-grade students at the school Marruecos y Molinos I.E.D. in Bogotá, Colombia. The above, based on the description of the class sessions, the learning acquired by the students and the implementation of a perception questionnaire. The quantitative method was used with a quasi-experimental design and the results obtained in the process show the need to modify and make the current educational curricula more flexible, whose fragmentation increasingly distances knowledge from reality. The interdisciplinary proposal of Science, Technology, Emotionality, Art, and Mathematics becomes a theoretical-practical reference that generates greater motivation and interest in students in aspects of the active teaching methodologies incorporated, the current needs of education, and the demands of society En los procesos de enseñanza y aprendizaje del siglo XXI, se requiere la implementación de estrategias metodológicas innovadoras que permitan la aprehensión del conocimiento, el análisis constante de su pertinencia y la aplicabilidad no fragmentada en diversos contextos. Este artículo presenta los resultados de investigación doctoral asociada a la propuesta Ciencia, Tecnología, Arte, Emocionalidad y Matemáticas basada en el método STEAM en cuanto a las evidencias de aprendizaje de los estudiantes y la información obtenida de la implementación de un cuestionario de percepción en los procesos de aprendizaje cooperativo, la resolución de problemas y la formación emocional. Con la investigación se determinó el impacto de la propuesta en el aprendizaje interdisciplinar de los estudiantes de grado séptimo del Colegio Marruecos y Molinos I.E.D. de la ciudad de Bogotá, Colombia. Lo anterior, a partir de la descripción de las sesiones de clase, los aprendizajes adquiridos por parte de los estudiantes y la implementación de un cuestionario de percepción. Se empleó un enfoque cuantitativo con un diseño cuasi experimental y los resultados obtenidos en el proceso muestran la necesidad de modificar y flexibilizar los currículos educativos de la actualidad cuya fragmentación aleja cada vez más el conocimiento de la realidad. La propuesta interdisciplinar Ciencia, Tecnología, Arte, Emocionalidad y Matemáticas se convierte en un referente teórico-práctico que permite generar en los estudiantes mayor motivación e interés a partir de la incorporación de aspectos propios de las metodologías activas de enseñanza, las necesidades actuales de la educación y las demandas de la sociedad Instituto para la Investigación Educativa y el Desarrollo Pedagógico, IDEP 2024-09-05 info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion application/pdf text/xml https://revistas.idep.edu.co/index.php/educacion-y-ciudad/article/view/3145 10.36737/01230425.n48.3145 Educación y Ciudad; No. 48 (2025): January-June; e3145 Educación y Ciudad; No. 48 (2025): Temática libre (enero-junio); e3145 Educación y Ciudad; Núm. 48 (2025): Temática libre (enero-junio); e3145 2357-6286 0123-0425 spa https://revistas.idep.edu.co/index.php/educacion-y-ciudad/article/view/3145/2464 https://revistas.idep.edu.co/index.php/educacion-y-ciudad/article/view/3145/2507 Derechos de autor 2024 Juan Carlos Vega Vega, Juan Francisco González Retana https://creativecommons.org/licenses/by-nc-sa/4.0
spellingShingle STEAM
interdisciplinariedad
aprendizaje cooperativo
formación emocional
resolución de problemas
STEAM
interdisciplinarity
cooperative learning
emotional education
problem solving
Vega Vega, Juan Carlos
González Retana, Juan Francisco
Science, Technology, Emotionality, Art and Mathematics: An Interdisciplinary learning mediated by the STEAM method
title Science, Technology, Emotionality, Art and Mathematics: An Interdisciplinary learning mediated by the STEAM method
title_alt Ciencia, Tecnología, Emocionalidad, Arte y Matemáticas: Un aprendizaje interdisciplinar mediado por el método STEAM
title_full Science, Technology, Emotionality, Art and Mathematics: An Interdisciplinary learning mediated by the STEAM method
title_fullStr Science, Technology, Emotionality, Art and Mathematics: An Interdisciplinary learning mediated by the STEAM method
title_full_unstemmed Science, Technology, Emotionality, Art and Mathematics: An Interdisciplinary learning mediated by the STEAM method
title_short Science, Technology, Emotionality, Art and Mathematics: An Interdisciplinary learning mediated by the STEAM method
title_sort science technology emotionality art and mathematics an interdisciplinary learning mediated by the steam method
topic STEAM
interdisciplinariedad
aprendizaje cooperativo
formación emocional
resolución de problemas
STEAM
interdisciplinarity
cooperative learning
emotional education
problem solving
topic_facet STEAM
interdisciplinariedad
aprendizaje cooperativo
formación emocional
resolución de problemas
STEAM
interdisciplinarity
cooperative learning
emotional education
problem solving
url https://revistas.idep.edu.co/index.php/educacion-y-ciudad/article/view/3145
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